Sep 01, 2025  
Rensselaer Catalog 2025-2026 
    
Rensselaer Catalog 2025-2026
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GSAS 4230 - Game Animation


A course building on the fundamentals of animation and focusing on implementing these fundamentals in the process of making games for 3D engines like Unreal, which involves hand-keyed cycle animation as well as utilizing motion capture data.

 

Prerequisite: ARTS 2230  

When Offered: SPRING TERM ANNUALLY

Graded: GRADED

Credit Hours: 4



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