Sep 19, 2020  
Rensselaer Catalog 2017-2018 
Rensselaer Catalog 2017-2018 [Archived Catalog]

Add to Portfolio (opens a new window)

COGS 4550 - Game Architecture

This is a class on the composition of game engines, the substrate between hardware and scripting. Topics include splines, collision detection, event management, shader programming, scene graph manipulations, and rigid body dynamics.

Prerequisites/Corequisites: Prerequisite: CSCI 2300.

When Offered: Spring term annually.

Credit Hours: 4

Add to Portfolio (opens a new window)