Nov 21, 2024  
Rensselaer Catalog 2013-2014 
    
Rensselaer Catalog 2013-2014 [Archived Catalog]

Games & Simulation Arts and Sciences


Return to {$returnto_text} Return to: Programs

First Year


Fall


  • ARTS 1xxx Art for Interactive Media Credit Hours: 4

Spring


  •  MATH Elective
    (See footnote 1 below)

Second Year


Fall


  • COMM 4xxx Character and Story for Games Credit Hours: 4
  • HASS Core Elective Credit Hours: 4
  • Concentration Course Credit Hours: 4

Spring


  • HASS Core Elective Credit Hours: 4
  • Concentration Course Credit Hours: 4
  • Concentration Course Credit Hours: 4

Third Year


Fall


  • HASS Core Elective Credit Hours: 4
  • Concentration Course Credit Hours: 4
  • Concentration Course Credit Hours: 4
  • ARTS 4xxx Game Development Credit Hours: 4
         or

Spring


  • ARTS 4xxx Game Development II Credit Hours: 4
         or
  • COGS 4xxx Game Development II Credit Hours: 4
        
    or
  • CSCI 4xxx Game Development II Credit Hours: 4
  • HASS Core Elective Credit Hours: 4
  • Concentration Course Credit Hours: 4
  • Concentration Course Credit Hours: 4

Fourth Year


Fall


  • HASS Core Elective Credit Hours: 4
  • Concentration Course Credit Hours: 4
  • Free Elective Credit Hours: 4

Spring


  • IHSS 4xxx GSAS Research Project Credit Hours: 4
  • Concentration Course Credit Hours: 4
  • Free Elective Credit Hours: 4
  • Free Elective Credit Hours: 4

 

Footnotes


  1. Students with sufficient programming background may substitute any other Computer Science course.

Concentrations


Cognitive Science


Computer Science


  • CSCI 4xxx Game AI
  • PSYC 4xxx Game Architecture

Footnotes


  1. Math 1020, Calculus II, is required for the Computer Science and Cognitive Science concentrations

 

Return to {$returnto_text} Return to: Programs