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Dec 26, 2024
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Rensselaer Catalog 2013-2014 [Archived Catalog]
Games & Simulation Arts and Sciences
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Fall
- ARTS 1xxx Art for Interactive Media Credit Hours: 4
Spring
- MATH Elective
(See footnote 1 below)
Fall
- COMM 4xxx Character and Story for Games Credit Hours: 4
- HASS Core Elective Credit Hours: 4
- Concentration Course Credit Hours: 4
Spring
- HASS Core Elective Credit Hours: 4
- Concentration Course Credit Hours: 4
- Concentration Course Credit Hours: 4
Fall
- HASS Core Elective Credit Hours: 4
- Concentration Course Credit Hours: 4
- Concentration Course Credit Hours: 4
- ARTS 4xxx Game Development Credit Hours: 4
or
Spring
- ARTS 4xxx Game Development II Credit Hours: 4
or
- COGS 4xxx Game Development II Credit Hours: 4
or
- CSCI 4xxx Game Development II Credit Hours: 4
- HASS Core Elective Credit Hours: 4
- Concentration Course Credit Hours: 4
- Concentration Course Credit Hours: 4
Fall
- HASS Core Elective Credit Hours: 4
- Concentration Course Credit Hours: 4
- Free Elective Credit Hours: 4
Spring
- IHSS 4xxx GSAS Research Project Credit Hours: 4
- Concentration Course Credit Hours: 4
- Free Elective Credit Hours: 4
- Free Elective Credit Hours: 4
Footnotes
- Students with sufficient programming background may substitute any other Computer Science course.
Human-Computer Interaction
Computer Science
- CSCI 4xxx Game AI
- PSYC 4xxx Game Architecture
Footnotes
- Math 1020, Calculus II, is required for the Computer Science and Cognitive Science concentrations
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