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Dec 26, 2024
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ARTS 4540 - Game Development II This course follows Game Development I. Students work in interdisciplinary teams to create one large-scale 3D game, working from concept to public release. Projects may include games, educational games, serious games and simulations, and interactive artworks, and will focus on creative design, technical execution, and use of game design principles. The course builds on skills and knowledge in previous courses in the GSAS core, including game design, game mechanics, game programming, art, and narrative.
Prerequisites/Corequisites: Game Development I or consent of the instructor.
When Offered: Spring term annually.
Cross Listed: COGS 4960, CSCI 4960.
Credit Hours: 4
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