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Nov 27, 2024
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ARCH 2610 - Graduate Architecture Design 1 Design studio introducing students to the processes of critical inquiry specifically as it relates to architecture investigations. These processes are seen as interrelated and always informed by the societal, technological, and historical contexts within which architects work. Parallel instruction in drawing, computing, and construction technology are integrated within the work of this studio. Technology: The technology aspects focus on discovering the basic systems used to create space, such as structural systems, enclosure types, and systems for movement. Emphasis is placed upon constructability and sustainability. These discoveries are through hands-on applications and field visits. Computing: Explorations with the computer focus on both the development of a fundamental knowledge of 3-D modeling and 2-D image manipulation software and a nontraditional application of this knowledge to design representations. The computer media (3-D modeling “space,” computer printouts, video projections) are conceived of as yet another “physical” material for experimentation, and are integrated in this way with the studio design projects. Drawing: The drawing segment consists of freehand drawing exercises that relate to studio projects and help students develop basic drawing skills and a familiarity with 2-D design concepts.
Prerequisites/Corequisites: Prerequisite: ARCH 2600.
When Offered: Spring and summer terms annually.
Credit Hours: 6
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