Jun 25, 2024  
Rensselaer Catalog 2016-2017 
    
Rensselaer Catalog 2016-2017 [Archived Catalog]

Courses


 
  
  • CIVL 6170 - Mechanics of Solids


    This course provides an introduction to the mechanics of solids from a continuum perspective.  Topics covered in this course include:  vector and tensor analysis, coordinate systems and calculus in curvilinear coordinate systems, kinematics (motion, deformation and strain), stress and momentum balance, energy principles and balance laws, linear isotropic and anisotropic elasticity, thermoelasticity, method of solutions for 2-D and 3-D linear elastic boundary value problems, applications to simple structures.

    When Offered: Fall term annually.



    Cross Listed: Cross listed as MANE 6170. Students cannot obtain credit for both this course and MANE 6170.

    Credit Hours: 3

  
  • CIVL 6180 - Mechanics of Composite Materials


    Micromechanics of elastic heterogeneous solids. Plasticity of composite materials. Thermoelastic and thermoplastic behavior. Mechanics of distributed damage. Mechanical behavior.

    Prerequisites/Corequisites: Prerequisite: One graduate course in mechanics of solids.

    When Offered: Fall term annually.



    Cross Listed: Cross listed as MANE 6180. Students cannot obtain credit for both this course and MANE 6180.

    Credit Hours: 3

  
  • CIVL 6190 - Advanced Transportation Models


    This graduate level course will introduce two types of advanced models related to travel demand forecasting: the land use models and the activity-based models. This project-based course will allow students to obtain sound knowledge of advanced modeling techniques, and to have some preliminary experience with building, estimating, and applying advanced transportation models.

    When Offered: Spring term even-numbered years.



    Credit Hours: 3

  
  • CIVL 6200 - Plates and Shells


    Preliminaries on linear, three-dimensional elasticity theory. Reduction of the elasticity theory to theories of plates and shells. Anisotropy. Nonlinear theories. Applications.

    When Offered: Upon availability of instructor.



    Cross Listed: Cross listed as MANE 6200. Students cannot obtain credit for both this course and MANE 6200.

    Credit Hours: 3

  
  • CIVL 6210 - Structural Stability


    Concepts of stability pertaining to structural and mechanical systems. Static and dynamic theories of stability. Configurations include bars, plates, shells, and structural complexes.

    When Offered: Upon availability of instructor.



    Cross Listed: Cross listed as MANE 6210. Students cannot obtain credit for both this course and MANE 6210.

    Credit Hours: 3

  
  • CIVL 6220 - Critical Issues in Transportation


    To provide the students with a broad understanding of cutting edge methodologies in transportation modeling and economics not thoroughly covered in other courses and emerging issues pertaining to transportation research and practice.

    Prerequisites/Corequisites: Prerequisite: CIVL 2030 or equivalent.

    When Offered: Upon availability of instructor.



    Credit Hours: 3

  
  • CIVL 6230 - Transportation Economics


    Review of economic concepts and their application to transportation. Economic basis of transportation demand. Estimation of aggregate and disaggregate demand functions. Value of time. Supply functions. Cost functions, production functions. Transportation externalities. Valuation techniques. Cost/benefit analysis and multi-criteria approaches.

    Prerequisites/Corequisites: Prerequisites: CIVL 2030 or equivalent.

    When Offered: Spring term even-numbered years.



    Credit Hours: 3

  
  • CIVL 6240 - Intelligent Transportation Systems


    The course discusses Intelligent Transportation Systems (ITS) technologies and their application areas. ITS technologies. ITS Architecture. ITS applications. A number of outside speakers will complement the lectures. The students are expected to give at least two technical presentations and write a final paper on an ITS topic of their choosing.

    Prerequisites/Corequisites: Prerequisite: CIVL 2030 or equivalent.

    When Offered: Fall term even-numbered years.



    Credit Hours: 3

  
  • CIVL 6250 - Transportation Systems Planning


    The analysis and planning of transportation systems. Study of the basic interaction between transportation supply and demand. Role of transportation systems analysis in social, environmental, and policy making. Trip generation. Trip distribution. Mode split. Traffic Assignment. Computer applications. Students cannot obtain credit for this course and CIVL 4640. 

    Prerequisites/Corequisites: Prerequisite: CIVL 2030 or equivalent.

    When Offered: Fall term annually.



    Credit Hours: 3

  
  • CIVL 6260 - Transportation Network Analysis


    Fundamentals of transportation network analysis, including graph representations of transportation networks, shortest path search algorithms, static traffic assignment and user equilibrium, and dynamic traffic assignment. Focus on how basic mathematical analysis tools such as linear and nonlinear programming can be used to analyze transportation network problems. The objective of this course is to introduce students to transportation network analysis fundamentals so that they are equipped with basic skills to analyze related problems in this area.

    Prerequisites/Corequisites: Prerequisites: CIVL 2030; MATH 2400.

    When Offered: Upon availability of instructor.



    Credit Hours: 3

  
  • CIVL 6270 - Traffic Control and Simulation


    Topics on traffic control systems such as signals and ramp metering; sensor-aided and data-oriented traffic modeling; fundamentals and applications of microscopic traffic simulation. State of the art signal design and traffic simulation tools will be used throughout the class.

    Prerequisites/Corequisites: Prerequisite: CIVL 2030, CIVL 4660 or their equivalents.

    When Offered: Fall term odd-numbered years.



    Credit Hours: 3

  
  • CIVL 6280 - Dynamic Traffic Models


    The fundamentals of dynamic equilibrium with applications to planning and real-time operations in transportation systems. A network optimization approach to dynamic models including time dependent shortest path algorithms, analytical and simulation models for dynamic traffic assignment. Applications of these approaches to network wide real-time control. Emphasis on implementation of algorithms using programming languages.

    Prerequisites/Corequisites: Prerequisite: CIVL 6260.

    When Offered: Fall term even-numbered years.



    Credit Hours: 3

  
  • CIVL 6290 - Freight Transportation Systems


    Background and socio-economic aspects of freight transportation. Freight policy and planning objectives. Distribution system and participating agents. Behavior of freight agents. Short-medium term operational improvements: Land use and traffic related. Short-medium term operational improvements: System level strategies. System perspective of freight activity. Strategic freight transportation planning and freight demand modeling.

    Prerequisites/Corequisites: CIVL 6250.

    When Offered: Spring term odd-numbered years



    Credit Hours: 3

  
  • CIVL 6300 - Transportation Statistical Modeling


    This graduate level course will introduce a number of econometric models to analyze transportation data, ranging from count of crash occurrence to household trip frequency. Students will learn to specify, estimate, and interpret models to study various transportation issues.

    When Offered: Fall term odd-numbered years.



    Credit Hours: 3

  
  • CIVL 6310 - Advanced Concrete Structures


    Advanced analysis and design of reinforced concrete structures. Design of deep beams, slender columns, two-way floor systems. Deflection computations. Design for torsion. Prestressed concrete fundamentals.

    Prerequisites/Corequisites: Prerequisite: CIVL 4080 or equivalent.

    When Offered: Fall term annually.



    Credit Hours: 3

  
  • CIVL 6320 - Advanced Steel Design


    Advanced analysis and design of complex metal structures. Flexible, semi-rigid, and rigid connections. Plate girders, torsional design. Effects of semi-rigid connections on structural stability.

    Prerequisites/Corequisites: Prerequisite: CIVL 4070 or equivalent.

    When Offered: Spring term annually.



    Credit Hours: 3

  
  • CIVL 6340 - Bedford Design Studio


    Open-ended design project in which students work in teams of four (two engineers and two architects) to replicate the Architecture/Structural Engineering integrated design of buildings. Oral presentations and written reports and studio critics cover alternatives considered, design assumptions, and cost estimates. This is a communication-intensive course.


    Prerequisites/Corequisites: Prerequisites: CIVL 4020 Bedford Seminar, CIVL 6310 Advanced Concrete, CIVL 6320 Advanced Steel.

    When Offered: Fall and spring terms annually.



    Credit Hours: 3

  
  • CIVL 6350 - Masonry Design


    To develop a general familiarity with the structural design of masonry elements and structures. This includes exposure to the historical development of design specifications as well as specific design procedures unique to this material.

    Prerequisites/Corequisites: CIVL 4070 (Steel Design) or CIVL 4080 (Concrete Design) or permission of instructor.

    When Offered: Fall term odd-numbered years.



    Credit Hours: 3

  
  • CIVL 6360 - Timber Design


    To develop a general familiarity with the structural design of wood elements and structures. This includes exposure to the historical development of design specifications as well as specific design procedures unique to this material.

    Prerequisites/Corequisites: CIVL 4070 (Steel Design) or CIVL 4080 (Concrete Design) or permission of instructor.

    When Offered: Fall term even-numbered years.



    Credit Hours: 3

  
  • CIVL 6380 - Advanced Concrete Mechanics


    Mechanics of concrete failure under uniaxial and multiaxial stress states. Strain-softening behavior and damage localization in tension and compression. Nonlinear strain-hardening behavior under triaxial compression. Tensile fracture and size-effect. Constitutive modeling of concrete mechanical behavior. Cohesive crack model. Plasticity models, damage models, microplane models, and discrete models.

     

    When Offered: Fall term even-numbered years.



    Credit Hours: 3

  
  • CIVL 6390 - Wind Engineering


    This course will develop understanding and integrate skills across the fields of fluid mechanics, meteorology, climatology, bluff-body aerodynamics, structural dynamics, code provisions for design, wind tunnel testing, and damage documentation.

    Prerequisites/Corequisites: Prerequisite: ENVE 4310.

    When Offered: Spring term odd-numbered years.



    Credit Hours: 3

  
  • CIVL 6440 - Nonlinear Structural Analysis


    Matrix formulation of nonlinear structural analysis problems; analysis of structures with geometric and material nonlinearities; elastic and inelastic buckling; plastic analysis of beams and frames; computer analysis of nonlinear structure.

    Prerequisites/Corequisites: Prequisite:  CIVL 4440 or equivalent.

    When Offered: Fall term annually.



    Credit Hours: 3

  
  • CIVL 6450 - Structural Dynamics


    Analysis of elastic and inelastic single and multiple degree-of-freedom structural systems under time-dependent loads including harmonic, impulse, earthquake, and other general dynamic loads. Development of equations of motion. Analytical and numerical evaluation of free and forced vibration response. Identification of dynamic system properties. Modal analysis. Vibration isolation and force transmissibility. Dynamic measurement sensors. Shock loading spectrum. Frequency-domain analysis.

    Prerequisites/Corequisites: Prerequisite: CIVL 2670.

    When Offered: Fall term annually.



    Credit Hours: 3

  
  • CIVL 6460 - Advanced Structural Dynamics


    Stochastic response of lumped parameter and continuous systems to random excitation, wave propagation, power spectral densities, covariance and cross covariance functions, transfer functions, application of procedure to wind and earthquake engineering. Review of current literature.

    Prerequisites/Corequisites: Prerequisite: CIVL 6450.

    When Offered: Upon availability of instructor.



    Credit Hours: 3

  
  • CIVL 6480 - Designing with Geosynthetics


    Civil Engineering applications of geosynthetics including geotextiles, geogrids, geonets, geomembranes, geosynthetic clay liners, geopipe, and geocomposites. Designing by function, including separation, reinforcement, filtration, drainage, liquid barrier, and combined functions. Applications in the areas of landfills, groundwater drains, geotextile reinforced walls and slopes, roadways, and other civil engineered type structures.

    Prerequisites/Corequisites: Prerequisite: CIVL 2630 or equivalent.

    When Offered: Upon availability of instructor.



    Credit Hours: 3

  
  • CIVL 6490 - Earthquake Engineering


    Seismology concepts including plate tectonics, fault mechanisms, quantification of earthquake size, and wave propagation. Dynamic sensors for earthquake ground motion measurement. Estimation of ground motion parameters using attenuation relationships. Linear and nonlinear dynamic analyses for evaluation of the seismic response of structures. Code-based approach to the seismic analysis and design of structural systems. Seismic design considerations for various construction materials. Base isolation and energy dissipation systems for seismic protection of structures.

    Prerequisites/Corequisites: Prerequisite: CIVL 6450.

    When Offered: Upon availability of instructor.



    Credit Hours: 3

  
  • CIVL 6510 - Advanced Soil Mechanics


    An intensive study of the fundamentals of soil mechanics at the graduate level. Transmission of stresses between particles. Soils in which the pore water is either stationary or flowing under steady conditions. Soils in which pore pressures are influenced by applied loads, and hence the pore water is flowing under transient conditions.

    Prerequisites/Corequisites: Prerequisite: CIVL 4150.

    When Offered: Fall term annually.



    Credit Hours: 3

  
  • CIVL 6520 - Advanced Foundations and Earth Structures


    The applications of the principles of soil mechanics to the design of foundations, at the graduate level. Subsurface investigation. Design of footings, retaining walls, pile foundations, flexible retaining structures, anchor tie-backs, bridge piers, abutments, embankments, and natural slopes. Slope stability analysis and landslide prevention. Earthquake effects. Case studies.

    Prerequisites/Corequisites: Prerequisites: CIVL 4010, CIVL 4150.

    When Offered: Spring term annually.



    Credit Hours: 3

  
  • CIVL 6530 - Seepage, Drainage, and Groundwater


    Introduction to groundwater hydrology, well hydraulics, permeability, seepage, flow nets, filter criteria, dewatering, slope stabilization, practical applications.

    Prerequisites/Corequisites: Prerequisite: CIVL 2630 or equivalent.

    When Offered: Upon availability of instructor.



    Credit Hours: 3

  
  • CIVL 6540 - Dynamics of Soil and Soil-Foundation Systems


    Basics of dynamic response of soil and soil-foundation systems, including applications to earthquake engineering and machine foundations. Systems studies include shallow and deep foundations, buried structures, earth structures, slopes, and earthquake site response.

    Prerequisites/Corequisites: Prerequisite: CIVL 6450.

    When Offered: Spring term annually.



    Credit Hours: 3

  
  • CIVL 6550 - Advanced Geoenvironmental Engineering


    An intensive study of the application of geotechnical engineering to the environmental area. Deals with waste disposal, waste containment systems, waste stabilization, and landfills. Emphasis on design of such facilities. Includes related topics necessary for design, e.g., geosynthetics, groundwater, contaminant transport, and slurry walls. Some field trips are possible. This course meets concurrently with CIVL 4140. CIVL 6550 students are required to do a term paper and/or project, read additional professional papers and publications, and do additional laboratory experiments. (Students cannot receive credit for both this course and CIVL 4140.)

    When Offered: Fall term annually.



    Credit Hours: 3

  
  • CIVL 6660 - Fundamentals of Finite Elements


    Graduate-level course on the fundamental concepts and technologies underlying finite element methods for the numerical solution of continuum problems. The course emphasizes the construction of integral weak forms for elliptic partial differential equations and the construction of the elemental level matrices using multi-dimensional shape functions, element level mappings, and numerical integration. The basic convergence properties of the finite element method will be given. This course serves as preparation for students working on finite element methods.

    Prerequisites/Corequisites: Prerequisite: differential equations.

    When Offered: Fall term annually.



    Cross Listed: Cross listed as MANE 6660. Students cannot receive credit for both this course and MANE 6660.

    Credit Hours: 3

  
  • CIVL 6670 - Nonlinear Finite Element Methods


    The formulations and solution strategies for finite element analysis of nonlinear problems are developed. Topics include the sources of nonlinear behavior (geometric, constitutive, boundary condition), derivation of the governing discrete equations for nonlinear systems such as large displacement, nonlinear elasticity, rate independent and dependent plasticity and other nonlinear constitutive laws, solution strategies for nonlinear problems (e.g., incrementation, iteration), and computational procedures for large systems of nonlinear algebraic equations.

    Prerequisites/Corequisites: Prerequisite: CIVL 6660 or MANE 6660.

    When Offered: Fall term odd-numbered years.



    Cross Listed: Cross listed as MANE 6670. Students cannot obtain credit for both this course and MANE 6670.

    Credit Hours: 3

  
  • CIVL 6680 - Finite Element Programming


    Examines the implementation of finite element methods. Consideration is first given to the techniques used in classic finite element programs. Attention then focuses on development of a general geometry-based code which effectively supports higher order adaptive technique. Technical areas covered include: effective construction of element matrices for p-version finite elements, ordering of unknowns, automatic mesh generation, adaptive mesh improvement, program and database structures. Implementation of automated adaptive techniques on parallel computers is also covered.

    Prerequisites/Corequisites: Prerequisites: CIVL 6660, MANE 6660, CSCI 6860, or MATH 6860.

    When Offered: Spring term odd-numbered years.



    Cross Listed: Cross listed as MANE 6680. Students cannot obtain credit for both this course and MANE 6680.

    Credit Hours: 3

  
  • CIVL 6690 - Advanced Finite Element Formulations


    This course focuses on generalized weighted residual methods and multifield variational principles for constructing approximate solutions to sets of governing differential equations and associated boundary conditions. Topics include hybrid and mixed methods, boundary element formulations, p-version finite elements, global/local procedures, and penalty methods. Problem areas include solid mechanics (nearly incompressible solids, plates, and shells), fluid mechanics including compressible flows, and heat transfer.

    Prerequisites/Corequisites: Prerequisite: CIVL 6660 or MANE 6660.

    When Offered: Spring term even-numbered years.



    Cross Listed: Cross listed as MANE 6690. Students cannot obtain credit for both this course and MANE 6690.

    Credit Hours: 3

  
  • CIVL 6700 - Finite Element Methods in Structural Dynamics


    Solutions to the free vibration and transient dynamic responses of two-and three-dimensional structures by the finite element method are considered. The governing finite element matrix equations are derived and numerical aspects of solving these time-dependent equations considered. Topics include the formulation of the eigenvalue problem, algorithms for eigenvalue extraction, time integration methods including stability and accuracy analysis, and finite elements in time. Modal analysis and direct time integration techniques are compared for a variety of two-and three-dimensional problems.

    Prerequisites/Corequisites: Prerequisite: CIVL 6660 or MANE 6660.

    When Offered: Fall term odd-numbered years.



    Cross Listed: Cross listed as MANE 6700. Students cannot obtain credit for both this course and MANE 6700.

    Credit Hours: 3

  
  • CIVL 6780 - Numerical Modeling of Failure Processes in Materials


    State-of-the-art in computational modeling of failure processes in materials. Topics include numerical modeling of discrete defects, distributed damage, and multiscale computational techniques including multiple scale perturbation techniques, boundary layer techniques, and various global-local approaches.

    Prerequisites/Corequisites: Prerequisite: CIVL 6660 or MANE 6660.

    When Offered: Spring term even-numbered years.



    Cross Listed: Cross listed as MANE 6780. Students cannot receive credit for both this course and MANE 6780.

    Credit Hours: 3

  
  • CIVL 6900 - Civil and Environmental Engineering Graduate Seminar


    Civil and environmental engineering graduate students present seminars about their research to an audience composed of students and faculty, and participate in discussions about the research of others. The course consists of one-hour weekly meetings. The faculty member in charge of the course helps the students develop their presentation and communication skills. M.S. and Ph.D. students are required to take this course once before completion of their terminal degree. This course is not required for ME students not doing a thesis or project.

    When Offered: Spring term annually.



    Credit Hours: 1

  
  • CIVL 6910 - Colloquium Series


    Seminars by distinguished guest speakers. All undergraduates and graduates are strongly encouraged to attend as many lectures as possible.

    When Offered: Fall and spring terms annually.



    Credit Hours: 0

  
  • CIVL 6940 - Readings in Civil Engineering


    Credit Hours: 1 to 3

  
  • CIVL 6960 - Topics in Civil Engineering


    Credit Hours: 3

  
  • CIVL 6970 - Professional Project


    Active participation in a semester-long project, under the supervision of a faculty adviser. A Professional Project often serves as a culminating experience for a Professional Master’s program but, with departmental or school approval, can be used to fulfill other program requirements. With approval, students may register for more than one Professional Project. Professional Projects must result in documentation established by each department or school, but are not submitted to the Office of Graduate Education and are not archived in the library. Grades of A, B, C, or F are assigned by the faculty adviser at the end of the semester. If not completed on time, a formal Incomplete grade may be assigned by the faculty adviser, listing the work remaining to be completed and the time limit for completing this work.

  
  • CIVL 6980 - Master’s Project


    Active participation in a master’s-level project under the supervision of a faculty adviser, leading to a master’s project report. Grades of IP are assigned until the master’s project has been approved by the faculty adviser. If recommended by the adviser, the Master’s Project may be accepted by the Office of Graduate Education to be archived in the Library. Grades will then be listed as S.

    Credit Hours: 1 to 9

  
  • CIVL 6990 - Master’s Thesis


    Active participation in research, under the supervision of a faculty adviser, leading to a master’s thesis. Grades of S or U are assigned by the adviser each term to reflect the student’s research progress for the given semester. Once the thesis has been presentend, approved by the adviser, and accepted by the Office of Graduate Education, it will be archived in a standard format in the library.

    Credit Hours: 1 to 9

  
  • CIVL 9990 - Dissertation


    Active participation in research, under the supervision of a faculty adviser, leading to a doctoral dissertation. Grades of IP are assigned until the dissertation has been publicly defended, approved by the doctoral committee, and accepted by the Office of Graduate Education to be archived in a standard format in the library. Grades will then be listed as S.

    Credit Hours: Variable

  
  • COGS 2120 - Introduction to Cognitive Science


    This course is an introduction to the new and quickly growing field of cognitive science. Cognitive Science is a highly interdisciplinary field of study of mind at the intersection of philosophy, psychology, computer science, neuroscience, linguistics, and anthropology. This is a communication-intensive course.
     

    When Offered: Spring term annually.



    Cross Listed: Cross listed with PHIL 2120 and PSYC 2120. Students cannot obtain credit for both this course and PHIL 2120 and PSYC 2120.

    Credit Hours: 4

  
  • COGS 2520 - Introduction to Game Design


    This course looks at the mathematics of game theory from a psychological perspective and serves as a primer in video game design. The psychology of players and designers are discussed, as well as the cognitive processes that people use when solving game-related puzzles. Additional topics include logic, human frailty, role playing, artificial intelligence, kinesics, theater, and human-computer interaction.

    When Offered: Fall term annually.



    Credit Hours: 4

  
  • COGS 2540 - Introduction to Game Programming


    This hands-on class introduces many fundamental concepts in game development. Students will learn to program multiple video games. Topics include render loops, rigid body dynamics, interfaces, event and messaging systems, and co-routines.

     

    Prerequisites/Corequisites: None.

    When Offered: Fall term annually.



    Credit Hours: 4

  
  • COGS 4210 - Cognitive Modeling


    This is an undergraduate level course that introduces the student to computational cognitive modeling. Cognitive modeling is the simulation of human cognitive, perceptual and motor processes based on a cognitive architecture. The benefit of cognitive modeling is that it facilitates the testing of ideas about human processes through comparison of model data with empirical data. This course covers ACT-R, a symbolic architecture and LEABRA, a neural-level architecture.

    Prerequisites/Corequisites: Prerequisite:  COGS 4410 or permission of instructor. 

    When Offered: Spring term annually.



    Cross Listed: Cross listed as COGS 6210. Students cannot obtain credit for both this course and COGS 6210.

    Credit Hours: 4

  
  • COGS 4320 - Game Mechanics


    This is an iterative game prototyping class. The focus is on designing and tuning games from a rules-based perspective. Topics include cooperation and competition, risk and reward, probability, and game balance.

    Prerequisites/Corequisites: Prerequisite: COGS 2520.

    When Offered: Spring term annually.



    Credit Hours: 4

  
  • COGS 4330 - Introduction to Cognitive Neuroscience


    This survey course is intended as an introduction to Cognitive Neuroscience. The topics covered will focus on exploring the neural underpinnings for cognitive processes, such as sensation, language, attention, motor control, executive functions, social communication, emotions, consciousness, and learning/memory. Basic aspects of nervous system function and neuroanatomy, brain development/evolution, structural and functional imaging techniques, and other research methods used in Cognitive Neuroscience will be discussed.

     

    Prerequisites/Corequisites: PSYC 1200 equivilant or permission of instructor.

    When Offered: Spring term annually.



    Cross Listed: PSYC 4330.

    Credit Hours: 4

  
  • COGS 4360 - Behavioral Neuroscience


    This course is an introduction to the role of physiological mechanisms in behavioral processes. There will be detailed examination and discussion of the involvement of biological systems in feeding and drinking, sexual behavior, sleep and arousal, learning and memory, psychopathology and psychopharmacology.

    Prerequisites/Corequisites: Prerequisite: PSYC 1200, or PSYC/PHIL 2120, or permission of instructor.

    When Offered: Fall and spring terms annually.



    Cross Listed: Cross listed with PSYC 4320; students cannot obtain credit for both courses.

    Credit Hours: 4

  
  • COGS 4410 - Programming for Cognitive Science and Artificial Intelligence


    This course is an undergraduate course that teaches Cognitive Science and Artificial Intelligence concepts by enabling the student to develop and understand computer programs that implement them. It covers data collection and analysis, task environments, natural language, cognitive architectures, and learning. Some previous programming experience is very beneficial but not required.

     

     

    Prerequisites/Corequisites: Prerequisite: CSCI 2300 or permission of instructor.

    When Offered: Fall term annually.



    Cross Listed: Cross listed as COGS 6410. Students cannot obtain credit for both this course and COGS 6410.

    Credit Hours: 4

  
  • COGS 4420 - Game AI


    This course introduces students to basic concepts and methods of artificial intelligence and their applications in computer games. The topics include decision making, movement, path finding, and AI for human-like characters. This course will take the form of a combination of lectures, presentations by students, class discussions, and independent study.

    Prerequisites/Corequisites: Prerequisite: CSCI 2300.

    When Offered: Annually.



    Credit Hours: 4

  
  • COGS 4520 - Game Development I


    This class is a practical primer for anyone interested in a career in the rapidly evolving industry of video gaming. It is an intense, team-based, project-based course in which students will closely follow the actual game development cycle, with each team producing a complete PC game.

    Prerequisites/Corequisites: Prerequisite: COGS 2520 or CSCI 2300.

    When Offered: Fall term annually.



    Cross Listed: Cross listed with ARTS 4520 and CSCI 4520; students cannot obtain credit for more than one course.

    Credit Hours: 4

  
  • COGS 4540 - Game Development II


    This course follows Game Development I. Students work in interdisciplinary teams to create one large-scale 3D game, working from concept to public release. Projects may include games, educational games, serious games and simulations, and interactive artworks, and will focus on creative design, technical execution, and use of game design principles. The course builds on skills and knowledge in previous courses in the GSAS core, including game design, game mechanics, game programming, art, and narrative.

     

    Prerequisites/Corequisites: Game Development I or consent of the instructor.

    When Offered: Spring term annually.



    Cross Listed: ARTS 4960, CSCI 4540.

    Credit Hours: 4

  
  • COGS 4550 - Game Architecture


    This is a class on the composition of game engines, the substrate between hardware and scripting. Topics include splines, collision detection, event management, shader programming, scene graph manipulations, and rigid body dynamics.

    Prerequisites/Corequisites: Prerequisite: CSCI 2300.

    When Offered: Spring term annually.



    Credit Hours: 4

  
  • COGS 4600 - Cognition and the Brain


    Perception and thought are considered in terms of processes represented in the brain. The localization and lateralization of function are examined, drawing upon research on the behavioral effects of brain damage as well as brain-imaging studies and other approaches. Examples of topics include object recognition, memory, language, emotion, spatial ability, and motor processes.

    Prerequisites/Corequisites: Prerequisite: PSYC 1200, or COGS/PSYC 4330, or permission of instructor.

    When Offered: Fall term annually.



    Cross Listed: Cross listed with PSYC 4600; students cannot obtain credit for both courses.

    Credit Hours: 4

  
  • COGS 4610 - Stress on the Brain


    This seminar course is a detailed examination of the mind-brain relationship, through study of the stress response. Stress is simply defined as any challenge to an individual’s homeostasis or balance. This course will explore the neurobiological underpinnings of the stress response, with particular focus on how stressors can alter perception, affective and cognitive processing in the individual, which can in turn feedback to alter the general health of the individual (body and mind/brain). 

     

    Prerequisites/Corequisites: PSYC 1200 or permission of instructor.

    Cross Listed: PSYC 4610.

    Credit Hours: 4

  
  • COGS 4620 - Cognitive Engineering


    Covers cognitive theory from an applied perspective to understand and predict the interactions among human cognition, artifact (i.e., tools), and task. Cognitive task analysis techniques will be taught and used throughout the course, as will techniques for collecting and analyzing fine-grained behavioral data. Topics covered may include visual search and visual attention, cognitive skill and its acquisition, hard and soft constraints on interactive behavior, human error, soft constraints on judgment and decision-making, and experts and expertise.

    Prerequisites/Corequisites: Prerequisites:  PSYC/PHIL 2120 or PSYC 4310 or PSYC 4370 or permission of instructor.

    When Offered: Upon availability of instructor.



    Cross Listed: Cross listed with PSYC 4620. Students cannot obtain credit for both courses.

    Credit Hours: 4

  
  • COGS 4640 - Intelligent Virtual Agents


    This course introduces various computational approaches for creating intelligent conversational agents. This course will take the form of a combination of lectures, presentations by students, class discussions, and independent study.

    Prerequisites/Corequisites: CSCI 1200 and CSCI 2300.

    When Offered: Annually.



    Credit Hours: 4

  
  • COGS 4940 - Readings in Cognitive Science


    An individually arranged independent study course under the supervision of a member of the Cognitive Science Department. The topic is selected by consultation between student and faculty member.

    Credit Hours: 1 to 4

  
  • COGS 4960 - Topics in Cognitive Science


    An advanced course concerned with selected topics in cognitive science.

    Credit Hours: 1 to 4

  
  • COGS 4990 - Undergraduate Thesis


    Students conduct original scholarly projects: original research, theoretical or analytical reviews of the literature, or computer simulations. Students prepare written reports relating to this project, under the supervision of a faculty member. This is a communication-intensive course.

    Prerequisites/Corequisites: Prerequisite: permission of a supervising faculty member (completion of the thesis/project/dissertation registration form).

    When Offered: Fall, spring, and summer terms annually.



    Credit Hours: 3-6

  
  • COGS 6100 - Seminar in Cognitive Engineering


    Integrated cognitive systems comprise human cognitive, perception, and motor subsystems in coordinated action with interactive devices. Examples may be as simple as a human using a VCR or as complex as the behavior exhibited by Air Force pilots. This course will introduce students to the cognitive theory behind integrated cognitive systems, the techniques for collecting and analyzing data such as eye movements and action protocols, as well as the software tools available for the representation of interactive behavior.

    Prerequisites/Corequisites: Prerequisite: admission to the doctoral program.

    When Offered: Fall and spring terms annually.



    Credit Hours: 4

  
  • COGS 6200 - Cognition


    This course covers reasoning, decision making, and behavioral game theory, which are major domains in human higher order cognition. Each topic begins with normative theories and continues through formal and mathematical models, and the introduction of empirical studies. The course emphasizes integrations of competing approaches within a domain, integration between reasoning and decision making, and integration between individual decision making and game-theoretic interactions. Each year, the course has a theme. The theme for this year is quantum cognition, which applies quantum theory in cognitive modeling. This course is designed as self-contained, and has no prerequisites. A middle term presentation and a final term paper are required for each student. Graduate students only.

    When Offered: Fall term annually.



    Credit Hours: 4

  
  • COGS 6210 - Cognitive Modeling I


    This is a graduate level course that introduces the student to computational cognitive modeling. Cognitive modeling is the simulation of human cognitive, perceptual, and motor processes based on a cognitive architecture. The benefit of cognitive modeling is that it facilitates the testing of ideas about human processes through comparison of model data with empirical data. This course covers ACT-R, a symbolic architecture and LEABRA, a neural-level architecture.

    When Offered: Spring term annually.



    Cross Listed: Cross listed as COGS 4210. Students cannot obtain credit for both this course and COGS 4210.

    Credit Hours: 4

  
  • COGS 6220 - Cognitive Modeling II


    This is a graduate level course that extends the objectives of Cognitive Modeling I to additional cognitive architectures. The first part of the course is a survey of cognitive modeling paradigms. The second part will be a more in depth coverage of two or three architectures and will be done by teams of students. Each team will study one architecture including the development of a model.

    When Offered: Fall term annually.



    Cross Listed: Cross listed as COGS 4220. Students cannot obtain credit for both this course and COGS 4220.

    Credit Hours: 4

  
  • COGS 6240 - Logic and Artificial Intelligence


    This course is about the connection between logic and artificial intelligence (AI). It may be partitioned into three general sections: 1) the straightforward application of firstorder logic (FOL) in AI; 2) the broadening of FOL to enable a robot to reason in a commonsense way (nonmonotonic reasoning, induction, etc.) and to formalize a robot agent’s belief and knowledge system (modal logics, etc.); and 3) using a logical approach to the Frame Problem and to building a planner.

    When Offered: Spring term annually.



    Credit Hours: 4

  
  • COGS 6410 - Programming for Cognitive Science and Artificial Intelligence


    This course is a graduate course that teaches Cognitive Science and Artificial Intelligence concepts by enabling the student to develop and understand computer programs that implement them. It covers data collection and analysis, task environments, natural language, cognitive architectures, and learning. Some previous programming experience is very beneficial but not required.

    When Offered: Fall term annually.



    Cross Listed: Cross listed as COGS 4410. Students cannot obtain credit for both this course and COGS 4410.

    Credit Hours: 4

  
  • COGS 6420 - Perception and Action


    This course is a graduate level introduction to the topic of perception and action, and will focus on the significance of perception, motor control, and perceptual-motor learning as they relate to the performance of routine and skilled tasks. It will explore perception and action from information processing, computational, dynamical systems, and ecological perspectives, review current empirical and computational research, and consider some applications, including training, rehabilitation, human-machine interaction, and robotics.

    Prerequisites/Corequisites: Prerequisite: graduate status or permission of instructor.

    When Offered: Fall term even-numbered years.



    Credit Hours: 4

  
  • COGS 6570 - Advanced Behavioral Statistics


    An accelerated course covering important behavioral statistical concepts including probability, sampling distributions, hypothesis resting, ANOVA, and multiple regression. Course requires usage of statistical software package and is taught using the general linear model framework.

    Prerequisites/Corequisites: Prerequisite: graduate status and one course in undergraduate statistics.

    When Offered: Fall term annually.



    Credit Hours: 4

  
  • COGS 6640 - Intelligent Virtual Agent


    This course introduces various computational approaches for creating intelligent conversational agents. This course will take the form of a combination of lectures, presentations by students, class discussions, and independent study.




    Prerequisites/Corequisites: CSCI 1200 and CSCI 2300.

    When Offered: Fall term annually.



    Credit Hours: 4

  
  • COGS 6690 - Seminar in Research Design


    An in-depth study of quasi-experimental and experimental design of behavioral research. Topics include test construction and development, factor analysis, meta-analysis, repeated measures, and MANOVA.

    Prerequisites/Corequisites: Prerequisite: COGS 6570 or permission of instructor.

    When Offered: Spring term annually.



    Credit Hours: 4

  
  • COGS 6940 - Readings in Cognitive Science


    An individually arranged independent study course under the supervision of a member of the Cognitive Science Department. The topic is selected by consultation between student and faculty member.

    Prerequisites/Corequisites: Prerequisite: graduate status and permission of supervising faculty member.

    When Offered: Fall and spring terms annually.



    Credit Hours: 1 to 4 credits

  
  • COGS 6960 - Topics in Cognitive Science


    An advanced course concerned with selected topics in cognitive science.

    Credit Hours: 1 to 4

  
  • COGS 6960 - Topics in Cognitive Science


    An advanced course concerned with selected topics in cognitive science.

    Prerequisites/Corequisites: Permission of instructor.

    When Offered: Fall and spring terms annually.



    Credit Hours: 1 to 4 credits

  
  • COGS 6980 - Master’s Project


    Active participation in a master’s-level project under the supervision of a faculty adviser, leading to a master’s project report. Grades of IP are assigned until the master’s project has been approved by the faculty adviser. If recommended by the adviser, the master’s project may be accepted by the Office of Graduate Education to be archived in the Library. Grades will be listed as S.

    When Offered: Fall and spring terms annually.



    Credit Hours: 1 to 9 credits

  
  • COGS 6990 - Master’s Thesis


    Active participation in research, under the supervision of a faculty adviser, leading to a master’s thesis. Grades of S or U are assigned by the adviser each term to reflect the student’s research progress for the given semester. Once the thesis has been presentend, approved by the adviser, and accepted by the Office of Graduate Education, it will be archived in a standard format in the library.

    When Offered: Fall and spring terms annually.



    Credit Hours: 1 to 9 credits

  
  • COGS 9990 - Doctoral Thesis


    Active participation in research, under the supervision of a faculty adviser, leading to a doctoral dissertation. Grades of S or U are assigned by the adviser each term to reflect the student’s research progress for the given semester. Once the dissertation has been publicly defended, approved by the doctoral committee, and accepted by the Office of Graduate Education, it will be archived in a standard format in the library.

    When Offered: Fall and spring terms annually.



    Credit Hours: Variable

  
  • COMM 1510 - Communication Theory and Practice


    This course introduces students to basic topics in communication theory and research. It includes topics in interpersonal, group, organizational, mediated, and mass communication. Students will study and apply theories to real world situations and events and explore the social and cultural impact of new media technology. This is a communication intensive course.

    When Offered: Fall and spring terms annually.



    Credit Hours: 4

  
  • COMM 1600 - History and Culture of Games


    This course surveys 5000 years of game history, from ancient Sumeria to the latest next-generation consoles and MMOGs. In parallel with this historical tour, several major theories will be examined about the nature of play and the nature of games. Along the way we will also look at how games and play influence the cultures they are found in, and how culture in turn influences how people structure their leisure time will also be considered. This is a communication-intensive course.

    When Offered: Fall and spring terms annually.



    Cross Listed: With STSH/STSS 1600. Students cannot receive credit for both this course and either STSH/STSS 1600.

    Credit Hours: 4

  
  • COMM 2210 - Web and Database Programming


    This course introduces the fundamentals for creating dynamic Web page content generated using relational databases. This course is structured around Microsoft Visual Studio.NET and modern object-oriented programming languages like C#. Fundamental technologies like ADO.NET database connectivity, ASP.NET active page technology, XML, SOAP, and Web Services are examined. Students will construct actual non-trivial working Web sites that employ databases from which dynamic content is generated.

    When Offered: Fall and spring terms annually.



    Credit Hours: 4

  
  • COMM 2390 - Formations of Race


    This course explores the historical development and social production of race as an essentialized aspect of human difference, followed by contemporary constructions of race, racial orders, and lived racial experience in the U.S. and other countries. Topics include: race, biology, and anthropology; racial classification; the critical concept of whiteness; the language of new racism; the post-racial paradigm; and representations of race and ethnicity in entertainment media past and present.

    When Offered: Spring term annually.



    Credit Hours: 4

  
  • COMM 2410 - Perspectives on Photography


    This course helps students understand the meaning and emotional complexity of visual images in our culture. Students examine photographic imagery through three perspectives. The first—formal—addresses the design components of the image, such as vantage point and contrast. The second—psychodynamic—concerns the emotional dynamics of viewing. The third—social political— explores photographs as instruments for preserving or challenging cultural values. No technical knowledge of photography is needed.

    When Offered: Fall and spring terms annually.



    Credit Hours: 4

  
  • COMM 2440 - Documentary Film


    Does documentary film depict reality, or is it just another form of storytelling? This course takes a broad, historical look at documentary media, exposing students to a wide range of works that in some sense stand on claims to truth. Students are invited to develop a critical stance toward documentary modes of social representation, through viewing and analyzing colonial photography and cinema, ethnographic, propaganda, cinema verite, experimental, and even “fake” documentaries. This is a communication-intensive course.

    When Offered: Spring term annually.



    Credit Hours: 4

  
  • COMM 2520 - Introduction to Game Storytelling


    This course is designed to provide an overview of the art of effective story development. Students will come away with a heightened awareness of the structures and principles that master storytellers apply to their craft in games and other popular media. It is intended for all GSAS majors and other interested students, as well as the prerequisite for the GSAS concentration in Writing.

    When Offered: Fall and spring terms annually.



    Credit Hours: 4

  
  • COMM 2610 - Introduction to Visual Communication


    This course is an introduction to basic principles of visual communication and an exploration of the graphic design process. The study approach is through laboratory work utilizing software applications currently used in the field. Topics include type and image; logo design and application; foundation statement creation; and print production methods.

    When Offered: Fall and spring terms annually.



    Credit Hours: 4

  
  • COMM 2620 - Color Theory


    Color — the most relative of all visual attributes — is explored in this studio course through a series of exercises and graphic design problems. Investigations will include: recollection (i.e. visual memory), reading and contexture, relativity and subjectivity, color and light, color and communication, and “cultural” color. An emphasis on the work and theories of Joseph Albers will be examined.

    Prerequisites/Corequisites: Prerequisite: COMM 2610.

    When Offered: Fall term odd-numbered years.



    Credit Hours: 4

  
  • COMM 2940 - Communication Studies


    Readings and projects adapted to the needs of individual students.

    Credit Hours: 4

  
  • COMM 2960 - Topics in Communication


    Experimental courses tried out in one or two terms.

    Credit Hours: 4

  
  • COMM 4180 - Studio Design in Human-Computer Interaction


    In this course, students work on collaborative projects to design human-computer interactions (HCIs) aimed at transforming people’s everyday practices. Students work with activity analysis, object-oriented modeling, and UI prototyping. Additional assignments required for students at the 6000 level.

    Prerequisites/Corequisites: Prerequisite: COMM 4420, COMM 4710, or COMM 4770.

    When Offered: Spring term annually.



    Cross Listed: Cross listed with COMM 6810; students cannot obtain credit for both courses.

    Credit Hours: 4

  
  • COMM 4210 - Designing Interactive Characters for Digital Games


    This course takes a multi-disciplinary approach to teaching the design of interactive characters for games. Students learn and apply principles from psychology, traditional media, and best practices from the games industry to the crafting of engaging characters. Students develop critical analysis and design skills, as well as team-based project skills. The course includes industry guest speakers, and culminates with the creation of concept prototypes.

    Prerequisites/Corequisites: Prerequisite:  COGS 2520 or permission of instructor.

    When Offered: Fall term annually.



    Credit Hours: 4

  
  • COMM 4230 - Psychological and Social Effects of Games


    This course will address issues related to the psychological and social effects of games. How video games can change personal experience and catalyze social change will be discussed from a broad, critical perspective. The course will draw upon comparative historical, psychological, and sociological domains of knowledge to evaluate existing game influences and consider future possibilities for impact. This course is communication-intensive. 

    Prerequisites/Corequisites: Prerequisite:  Any HASS undergraduate course or permission of instructor.

    When Offered: Fall term annually.



    Credit Hours: 4

  
  • COMM 4240 - Writing for Games I


    This is the second course in the central track of the Writing concentration for GSAS students. In this project-intensive course, students will learn and practice basic, in-the-trenches writing and narrative development for games, including story outlines, cutscenes, scripted dialogue, systemic dialogue and mission writing and design, across multiple game types and narrative genres.

    Prerequisites/Corequisites: Prerequisites: COMM 2520 ( Introduction to Game Storytelling), WRIT 2330 (Creative Writing: The Short Story), or permission of instructor.

    When Offered: Spring term annually.



    Credit Hours: 4

  
  • COMM 4250 - Writing for Games II


    This is the third course in the central track of the Writing concentration for GSAS students. In this course, students gain exposure to elements of the bigger creative picture, including intellectual property (IP) development, world-building, and original character design. Students also continue to refine their competency in game writing essentials while exploring complex game narrative challenges such as branching, open-world, and other non-linear structures.

    Prerequisites/Corequisites: COMM 4240.

    When Offered: Fall term annually.



    Credit Hours: 4

  
  • COMM 4300 - Communication Internship


    This course is designed for COMM, EMAC, and GSAS majors who wish to incorporate field experience in their educational programs. Students work with local business, industrial, civic, or educational organizations in positions where they can observe communication processes and apply written, interpersonal, and public communication skills to the solution of real problems.

    Prerequisites/Corequisites: Prerequisite: Undergraduate major in COMM, EMAC, or GSAS with at least 16 credit hours completed in the major.

    When Offered: Fall and spring terms annually.



    Cross Listed: Cross listed with COMM 6300.

    Credit Hours: 4

  
  • COMM 4310 - Sustainable Graphic Design


    This course is designed to introduce students to ideas and practices of sustainability in visual communications. Sustainable graphic design is the consideration of environmental, cultural, and physical impacts of graphic design products throughout their lifecycle. Designers engaged in sustainable practice use techniques, processes and materials to reduce the detrimental environmental, social, and economic impacts of their designs. They raise awareness and act as exemplars of sustainable practice for their clients, their peers, and their community.

    Prerequisites/Corequisites: COMM 2610 or permission of instructor.

    When Offered: Spring term annually.



    Credit Hours: 4

  
  • COMM 4320 - Visual Poetic and Narrative


    This studio course explored new directions in art and design that include visual poetry (visual expression in which they shape an arrangement of text, images, symbols convey the message) and interactive narrative. Visual poetics and narrative appear in advertisement, music videos, and other forms of communication. Students will experiment with these forms of communication and learn how these concepts apply in artistic and commerical contexts. The class format includes lectures, discussions, and studio work.

    Prerequisites/Corequisites: One of the following courses: ARTS 1020, COMM 1510, COMM 4460, COMM 4570, or permission of instructor.

    When Offered: Fall term, even-numbered years.



    Credit Hours: 4

  
  • COMM 4340 - Creative Seminar I


    This course is for senior for EMAC and EART majors and is the core creative forum for the development and presentation of the senior thesis. The course is the first part of a two-semester study provided in two seminar courses. The focus of the course is to develop a proposal for a written thesis and a creative project that students will execute in the second seminar and exhibit in an exhibition.

    Prerequisites/Corequisites: Senior EMAC and EART majors only.

    When Offered: Fall term annually.



    Credit Hours: 4

 

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