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Rensselaer Polytechnic Institute
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    Rensselaer Polytechnic Institute
   
 
  Sep 20, 2017
 
 
    
Rensselaer Catalog 2007-2008 [Archived Catalog]

Electronic Arts


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The B.S. degree in Electronic Arts (EART) provides a foundation for students who aspire to careers as practicing artists in the Digital Age. Combining traditional studio and theory courses in the Fine Arts with Electronic Arts disciplines, the program familiarizes students with the full range of creative digital media and allows them to select areas of concentration in such fields as video, animation and visualization, computer music and sound design, game design, multimedia, installation, interactivity, performance art, and net-based art.

Situated within the context of a technological university, Rensselaer’s art program offers a unique creative environment in which to explore the relationship between the creative arts and emerging technologies.

Rensselaer’s location within a thriving community of technological innovation and proximity to art and cultural centers such as Williams College, Massachusetts Museum of Contemporary Art (MASS MoCA), Dia: Beacon, Bard College, and Bennington College further strengthens its arts programs.

Applicants must submit a portfolio and written statement of interest. In this statement, an applicant should address his or her specific interests in the program, desire to work with electronic media, and a description of work submitted in the portfolio. The successful portfolio should include 10 to 20 examples of an applicant’s best work in any medium, such as drawings, paintings, photographs, slides, CD-ROMS, DVDs, video and audio recordings, music scores, and digital images.

 
All majors in the Electronic Arts take a total of 60 credits in the field, including a 24-credit sequence of Arts foundation courses, as well as 4 credits of Arts Thesis. The remaining 32 credits for the major are configured to allow the student to concentrate in one of four tracks:
  •    Visual Arts & Animation
  •   Computer Music & Sound Art
  •    Video & Emerging Media
  •    Art, Technology & Culture
 Typical programs for each of the concentrations are shown in the four templates below:

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