The Ph.D. in Electronic Arts is an interdisciplinary arts degree that integrates arts practice with theoretical and historical research. The core of the program is the student’s own creative work, enhanced by course work and culminating in a dissertation.
Rensselaer’s Department of the Arts is generally considered to be the first integrated electronic arts program within a research university in the United States. Continuing its leadership in the fields of electronic and multidisciplinary arts, Rensselaer is one of the first universities in the United States to offer a practice-based Ph.D. in the arts.
During the past fifteen years, the character of graduate education in the arts has been changing. The most visible new features are the prominence of the electronic arts, the development of interdisciplinary approaches, and, related in part to the previous two factors, Ph.D.s in interdisciplinary arts. New professional standards and opportunities require Ph.D.s in several areas.
1) Many artists are now exploring new domains of creativity, which necessitate advanced research in a variety of fields—communication technologies, biology, and gaming—to name a few.
2) In the university teaching market, many art and interdisciplinary arts departments have expanded what were previously positions filled only by those individuals with M.F.A.s to candidates who hold Ph.D.s.
3) There are a number of institutions for advanced creative study that offer research positions for individuals with Ph.D.s in the creative arts.
4) Curatorial positions in museums and university galleries are another professional option for individuals with a practice-based Ph.D.
Students must have an M.A., M.M., M.S., or an M.F.A. to be admitted to the program.
In addition to the standard transcripts, recommendations, and statement of background and goals, prospective students submit a portfolio of creative work, research proposal, and a scholarly writing sample. Evaluation for admission to the program includes not only artistic merit, but also evidence of a creative orientation that is research-based and appropriate for the type of in-depth interdisciplinary scholarly study the Ph.D. program will provide.
The program is flexible in order to afford each student an opportunity to plan a course of study suited to his or her own creative and research objectives. To assure a coherent program, students maintain, with the adviser’s guidance, a Plan of Study that is established at the beginning of their first semester and amended as the student progresses through the program. The Plan of Study may include courses offered by the Arts Department as well as other Rensselaer departments and programs such as: video, computer music, science and technology studies, architecture, animation, cultural studies, Internet interventions, bio-technology, information technologies, genomic studies, musicology, cognitive science, mechanical engineering, acoustics, computer science, biomedical engineering, performance, and communication studies.
Students are required to take at least 60 credit hours. At least two-thirds of the total credit hours, excluding dissertation credits, must contain the suffix numbers 6000-7990. Students must take a minimum of 18 credits of Dissertation (ARTS 9990).
Students will enroll in one or two research methods course/s:
1) A research methods course taken in the first year integrates theoretical and historical research methods with arts practice. This course will include the study of humanities research methods used for academic scholarship and writing.
2) Students dealing with empirical or social science issues will also be directed to take another research methods course in an appropriate discipline.
The Ph.D. Arts colloquium provides doctoral discourse and community for Arts at Rensselaer. The Ph.D. students will curate a series of guest speakers representing artists, researchers, theoreticians, historians, and curators to present their work at the colloquium. Related readings and writing assignments will be based on colloquium presentations. Ph.D. students are required to take the colloquium each semester until they have passed their Candidacy Examination.
Minimum 18 credits for Dissertation.
A proficiency evaluation will be taken within the first two weeks of the program. A committee of selected faculty will evaluate the students’ general competency in the history, theory, and practice of their area of study. Depending upon results of this evaluation, the student may be requested to take courses in which credits are not applied to the degree requirements.
All students will have to pass a Candidacy Exam, which is taken no earlier than the end of the second semester and within the first two years of the program. This examination determines if the student has made satisfactory progress. The Candidacy Exam is tailored to their areas of research. Exam questions are provided by the Doctoral Committee. Once students have passed the Candidacy Exam, they can proceed to dissertation research.
A student may apply for the candidacy examination, given by the doctoral committee, when his or her course work nears completion or when he or she has the approval of the doctoral committee.
A student is admitted to candidacy for the doctorate when he or she has passed the candidacy examination and received formal approval for such candidacy from his or her doctoral committee and department. When these requirements are met, the chair of the doctoral committee (the student’s adviser) should notify the Office of Graduate Education of the student’s candidacy.
Dissertation and Final Examination (Defense)
The Electronic Arts dissertation can take either one of two formats:
- a traditional humanities or social science text presenting original research in the electronic arts; or
- an innovative creative project and a dissertation text, with the project and text presenting a unified, original contribution to the field of electronic arts.
When the dissertation is completed, the candidate must defend it in a public examination conducted by his or her doctoral committee.